Edit the story
after the take.
Zooms, effects, captions, sounds, and cuts live on one timeline, playhead, split, undo, and save without a full NLE.
Works with vibe coding agents over MCP
The problem
Every demo starts from scratch.
Re-doing timeline by hand on every take
Opening a full editor for a thirty-second demo
Agents that capture clicks but leave the polish to you
The fix
Timeline is built into the studio, not bolted on later.
01One timeline, many lanes
Auto pipeline drops polish on stop, then you nudge markers, trim beats, and keep what serves the story.
02Keyboard-first
Space to play, arrows to nudge, Z for zoom, C to cut, Delete to remove, built for fast demo iteration.
03Save as a project
`.yasharka` keeps styling, markers, and polish metadata so you can reopen and finish later.
In the studio
The real Screen Beaver UI, Timeline selected.
Rail, inspector, stage, and timeline, the same chrome you get in the Windows desktop app.
Set up once & you’re done.
Install the Windows app first, then MCP, then your agent.
01 Install the app
Download Screen Beaver for Windows. MCP only works after the software is installed and running.
Microsoft Store → install → leave open
02 Wire MCP
Install the CLI, then point any MCP-capable coding agent at Screen Beaver.
$ npm i -g @screenbeaver/mcp
03 Ship the demo
Timeline lands on the timeline, export locally.
Same demo. Different finish.
Toggle timeline on, watch Screen Beaver do the polish work between a raw take and a shippable cut.
Studio · Timeline
On
Portable. No lock-in. Local export.
On the timeline
Nudge, delete, or regenerate, nothing locked after the take.
Delete anytime
Remove markers you don’t want. Your project stays yours.
Export locallyNEW
H.264 MP4 on your machine. No cloud encode required.
One studio · every demo

Stop scrubbing for timeline.
Free to start. Wire MCP once, then ask your agent to film while timeline lands on the timeline.